//.......................GIM 1.0 by Tonny..........................\\

  [PROXY]
  EnableProxyLibrary=0
  InitProxyFunctions=1
  ProxyLibrary=

  [GLOBAL]
  UseEffect=1
  AlternativeDepth=0
  AllowAntialias=1
  BugFixMode=1
  SkipShaderOptimization=0
  QuadVertexBuffer=1
  EnableShaders_3_0=1
  AdditionalConfigFile=ENBconfig.ini
  UseMRTRendering=0
  TempF1=60
  TempF2=130
  TempF3=240
  TempF4=5
  TempF5=40
  TempF6=20
  TempF7=0
  TempF8=0
  TempF9=0
  TempF0=0

  [EFFECT]
  EnableBloom=1
  EnableOcclusion=0
  EnableReflection=1
  EnableMotionBlur=0
  EnableWater=0
  EnableShadow=1
  DepthBias=100
  EnableDepthOfField=0

  [INPUT]
  KeyUseEffect=123
  KeyBloom=120
  KeyOcclusion=121
  KeyReflection=122
  KeyCombination=16
  KeyScreenshot=44
  KeyShadow=119
  KeyWater=118
  KeyShowFPS=106

  [REFLECTION]
  ReflectionPower=15
  ChromePower=10
  UseCurrentFrameReflection=0
  ReflectionQuality=1
  ReflectionSourceSpecular=90
  ReflectionSourceTFactor=10
  UseAdditiveReflection=0
  ReflectionDepthBias=100
  UseLowResReflection=0
  ReflectionSinglePass=0
  UseEnvBump=1
  EnvBumpAmount=16
  EnvBumpOffset=16
  ReflectionFlip=1
  ReflectionFront=1 

  [BLOOM]
  BloomPowerDay=5
  BloomFadeTime=2000
  BloomConstantDay=3
  BloomQuality=0
  BloomScreenLevelDay=40
  BloomCurveDay=10
  BloomPowerNight=10
  BloomConstantNight=3
  BloomCurveNight=10
  BloomScreenLevelNight=20
  BloomAdaptationScreenLevel=100
  BloomAdaptationMultiplier=20
  BloomAllowOversaturation=10
  BloomMaxLimit=10 

  [SSAO]
  UseFilter=1
  OcclusionQuality=0
  FilterQuality=0
  DarkeningLevel=20
  BrighteningLevel=20
  IlluminationLevel=20
  AdditiveIlluminationLevel=20
  UseAmbientOcclusion=0
  UseIndirectLighting=0
  FadeDistance=50
  UseForAlphaTest=1
  UseForAlphaBlend=1 

  [COLORCORRECTION]
  DarkeningAmountDay=-5
  ScreenLevelDay=0
  ScreenLevelNight=0
  DarkeningAmountNight=-1
  GammaCurveDay=1
  GammaCurveNight=1
  ColorSaturationDay=-3
  ColorSaturationNight=-3
  UsePaletteTexture=1

  [PLUGIN]
  WeatherMod=1  

  [WATER]
  UseWaterDeep=1
  WaterDeepness=20
  WaterQuality=0 
 
  [SHADOW]
  ShadowFadeStart=150
  ShadowFadeEnd=250
  ShadowAmountDay=55
  ShadowAmountNight=45
  ShadowScreenLevelDay=60
  ShadowScreenLevelNight=20
  ShadowQuality=2
  UseShadowFilter=1
  FilterQuality=1
  ShadowBlurRange=30
 
  [ENGINE]
  ForceAnisotropicFiltering=1
  MaxAnisotropy=4
  ForceDisplayRefreshRate=0
  DisplayRefreshRateHz=60 

  [MOTIONBLUR]
  MotionBlurQuality=0
  MotionBlurVelocity=20
  MotionBlurRotation=20 

  [PERPIXELLIGHTING]
  SpecularColorMin=0
  SpecularColorMax=100
  SpecularColorMultiplier=100
  SpecularGlossinessMin=0
  SpecularGlossinessMax=100
  SpecularGlossinessMultiplier=100
  
  [DEPTHOFFIELD]
  DOFQuality=1
  DOFNumberOfPasses=4
  DOFFocusRange=600
  DOFBlurinessRange=1

//.......................GIM 1.0 by Tonny..........................\\
